Stories are the primary items in a circle in Agemba. A story describes something we want to “have,” either functionality or service, which can be planned and completed. A story will typically be described by a user story, describing the request seen from the user’s perspective.
A story can be assigned to a user or team, either for preparing it, working on it or reviewing it. A story’s value and effort/cost can be estimated, which can be used for prioritization and planning.
Stories are visible in the StoryMap Tree in the “What” folder. They can either be part of a larger epic or categorized in folders. The hierarchical structure of stories can be viewed in the Storymap Tree.
Below is an illustration of an ordinary Story, highlighting standard icons displayed on cards and what they represent: