Read more about the general principles of Cost estimation here.
If the story is delegated to another circle and cost is configured to automatically synchronize, then the displayed cost will be set in that circle. Read more about delegation synchronization here.
/alh-replace have any warnings regarding the cost, then they are displayed at the top of this box (Read More).
Cynefin Complexity Estimate
The complexity of the
/alh-replace is estimated using the Cynefin Framework. This framework divides complexity into Obvious, Complicated, Complex and Chaos (and states in between) as increasing levels of complexity, which should be approached in different ways. Read more about Cynefin.
Effort Estimate is the work needed to complete this
/alh-replace. Whether effort is estimated in story points, workdays or some other unit is optional in Agemba.
Until an effort estimate is set, the
/alh-replace will count as requiring no effort – unless a provisional/default estimate is set for this circle. This estimate will be shown in brackets e.g. (2) until a real estimate is set.
Effort is estimated with both an expected and worst-case estimate. The expected is the realistic estimate of the work needed with 50% certainty (it should not be confused with an optimistic best-case estimate). The worst-case estimate with a 90% certainty. The worst-case effort estimate will always be higher than the expected estimate.
Uncertainty of Effort Estimate
Uncertainty is the distance between expected and worst-case effort in percentage. The higher the difference between the two, the higher the uncertainty. Read more about working with uncertainties.
Monetary Cost Estimate
The monetary cost is the financial cost to complete the
/alh-replace, which is not directly work. It is estimated using the configured currency of the site.
Until a monetary cost estimate is set, the
/alh-replace will count as having no monetary cost – unless a provisional/default estimate is set for this circle. This estimate will be shown in brackets e.g. (2) until a real estimate is set.